local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 11102
L0_1.ActorAlias = "11102"
L1_1 = {}
L1_1.q1110201 = 1110201
L1_1.q1110202 = 1110202
L1_1.q1110203 = 1110203
L1_1.q1110204 = 1110204
L1_1.q1110205 = 1110205
L1_1.q1110206 = 1110206
L1_1.q1110207 = 1110207
L1_1.q1110208 = 1110208
L1_1.q1110209 = 1110209
L1_1.q1110210 = 1110210
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Alias = "Xiao"
L1_1.Script = "Actor/Quest/Q301/Gaia301"
L1_1.ID = 10204
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q1110202Xiao"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.keypos = L2_1
L0_1.XiaoData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10202"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10202
L0_1.CheatData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10217"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10217
L0_1.Crowd1Data = L1_1
L1_1 = {}
L1_1.Alias = "Npc10218"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10218
L0_1.Crowd2Data = L1_1
L1_1 = {}
L1_1.Alias = "Npc10219"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10219
L0_1.Crowd3Data = L1_1
L1_1 = {}
L1_1.Alias = "Npc10227"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10227
L0_1.QQ1Data = L1_1
L1_1 = {}
L1_1.Alias = "Npc10228"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10228
L0_1.QQ2Data = L1_1
L1_1 = {}
L1_1.Alias = "Npc10229"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.ID = 10229
L0_1.QQ3Data = L1_1
L1_1 = {}
L1_1.narratorId = 111020101
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData1 = L1_1
L1_1 = {}
L1_1.narratorId = 111020230
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData2 = L1_1
L1_1 = {}
L1_1.narratorId = 111020641
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData3 = L1_1
L1_1 = {}
L1_1.narratorId = 111020104
L1_1.pauseLen = 10
L1_1.resumeLen = 5
L1_1.tag = "StoryCut"
L0_1.NarratorData4 = L1_1
return L0_1
